Manual

Game Narrative

Objective

You're objective is to solve toy train puzzles within a garden railway environment. The train puzzles unlock the boss challenges in a region, where you compete against a boss opponent controlled railroad. Defeating all the bosses in all regions, takes you to the final boss. But… when you think the game is over, there is a surprise that awaits you!

Storyline

When you were young you played with toy trains. You like to operate a railway and the trains. You played and raced with the trains, alone and with friends. One of the friends you played with was Eddy, from a richer family. Eddy wanted to be the real train master, so every kid comes to him, but you challenge him. You compete with Eddy's train sets until all the houses in your neighbourhood are defended.

Twenty or so years later you wake up. Toys are for kids to play with. You loved the trains but now you're grown up. Trains are no toys but need to be exact models. There's no fun any more only reality.

Set out to re-experience your childhood passion, but now with a house and a grown-up life, you play with big toy trains in and around the house. You love to be in control of this own environment and be a chief commanding your train. Now YOU are the boss and wield the commands. But for some reason trains are disappearing, railtrack is taken away, and fun is drawn from the toys to turn them into static models and historic memories. You enter a quest for what and who is behind this evil dark power.

Oh no! It's Eddy. All realistic model trains are stamped with Eddy's signature. Part by part, you free the geographic locations from Eddy's influence. Until you beat the last one, and need to face Eddy at his Empire Office and factory. After shutting down the factory lines, you enter the inner sanctum of the Boss Office.

When you've finally beaten Eddy, he'll stand down and is taken by the autorities. But after they take the lift back down… Eddy exits at a hidden basement floor and escapes again.

Background

TODO

Locations

Drive your model train in the most crazy locations!

Your home base.

Other people's places.

Factory/office.

Future space.

Good old times.

Characters

Eddy, the rich kid on the block who wants to have all kids play at his house and not at someone else's. He starts as a friend playing with you, but you'll notice that outside your house other kids' houses become blocked. In the end you'll have to beat him to free the neighbourhood. Eddy cheats of course. And when you do, he'll be friends again… but for some reason the house where he lives goes on sale and he moves and you lose track of eachother.

Eddy, years later, has grown up. Toy trains are no more and should be no more. There is only reality and exact true models. Eddy is set out to erate all working toy trains and replace them by static models. You don't know at first but you'll get to learn during the story that Eddy is behind this all. Eddy still cheats of course.

Game modes

There are 3 game modes, that let you experience different time and difficulty settings of the game:

  1. Toddler (free to play)

    Simple train stories and puzzle that educate your child. The levels are played optionally in co-operation with a supervising adult. Driving around, counting, associating etc. Controls are super-easy, no derailings.

  2. Teen (paid version)

    More complex, challenging puzzles. Teaches basics of railroading and stimulates creativity. Playing with or against friends. Occassional winning of new train sets. Controls are intermediate.

  3. Adult (paid version + in app purchases)

    Now you are the adult. When you were a child you played with trains, but now life has kicked in. You're getting back to the dream of having a full scale train system around your house. You'll meet friends from the past. It's serious, but also fun and exciting. Controls and operation is difficult.

    Ability to purchase and/or publish new locomotives, wagons and tracks (custom level).

You can complete the game at any modus, but that will only complete that modus.

Locomotives

Controls

Gamepad

Default gamepad controller controls
A (green button) Accelerate (consumes fuel)
B (red button) Brake / reverse
+ B + Left/Right Button Handbrake / emergency stop (damages vehicle when driving too fast)
X (blue button) Sound horn (repeat to create music score)
+ X + Left/Right Button Activate/deactive flashlights
Y (yellow button) Change camera: look at train, follow train, orbit scene, board train (VR), move around freely
+ Y + Left/Right Button Open/close passenger/cargo doors (if any) or tip tipper
Start (menu) Switch next point in driving direction
Back (view) Decouple last wagon (or release cargo for crane mode)
Left/Right Trigger Fire (traverses connected wagons until a shot is fired)
Left Stick Rotate/move mobile crane (if any)
Right Stick Rotate/move mobile crane (if any)

Keyboard & Mouse

Q
Accelerate
A
Brake / reverse
H
Sound horn (repeat to create music score)
H + Left/Right Shift
Activate/deactive flashlights
C
Change camera: look at train, follow train, orbit scene, board train (VR), move around freely
S
Switch next point in driving direction
D
Decouple last wagon
Space
Fire (traverses connected wagons until a shot is fired)
 
Rotate/move mobile crane (if any)
9 (up), P (right), O (down) and I (left)
Rotate/move mobile crane (if any)

Locomotive upgrades

Speed
Improves transmission by 5% and lowers air resistance by 5% (for effective higher top speed).
Health
Adds 5% to 10% more to max health points.
Motor power
Improves motor power (for effective higher acceleration speed).
Armor
Adds armor protection, and if already armored improves armor level. Armor helps take certain damage first from armor, before the health will be reduced.
Weight
Adds more mass to the locomotive. More mass gives the locomotive more stamina and better positioning on the rails. Leading to less derailing and better chance to push other locomotives.
Fuel
Adds 5% to 20% more capacity to all fuel tanks.

Locomotive types

Small Steam Locomotive
Small Steam Locomotive
Small Steam Locomotive

A nice Small Steam Locomotive for use on yard and medium distances. Upgradeable with Cow Catcher or Snow Shovel.

Locomotive Properties
PropertyValue
TractionSteam (coal & water)
Top SpeedMedium
AccelerationMedium
Weight? kilogram
Pulls? wagon(s)
Large Steam Locomotive

A real powerhouse steam engine that pulls lengthy trains for very long distances. Upgradeable with Cow Catcher or Snow Spike.

Locomotive Properties
PropertyValue
TractionSteam (coal & water)
Top SpeedMedium
AccelerationSlow
Weight? kilogram
Pulls? wagon(s)
Western Steam Locomotive

An impressive steam engine from the Wild West that can go medium distances. Upgradeable with Jet Engine.

Locomotive Properties
PropertyValue
TractionSteam (coal/wood & water)
Top SpeedMedium (upgradeable to Fast)
AccelerationSlow
Weight? kilogram
Pulls? wagon(s)
Small Diesel Shunter
Small Diesel Shunter
Small Diesel shunter

The ideal locomotive for shunter and yard work, and medium freight distances. Upgradeable with Crane and Snow Shovel.

Locomotive Properties
PropertyValue
TractionDiesel
Top SpeedMedium
AccelerationMedium
Weight? kilogram
Pulls? wagon(s)
Diesel Shunter

The enhanced, more powerful version of the small diesel shunter. Upgradeable with Snow Plough and Catenary Pickup.

Locomotive Properties
PropertyValue
TractionDiesel (upgradeable to electric)
Top SpeedMedium
AccelerationMedium
Weight? kilogram
Pulls? wagon(s)
Work Locomotive

Your best mate for road and rail repairs and yard work. Standard equiped with a crane and a bin. Also repairs other vehicles.

Locomotive Properties
PropertyValue
TractionDiesel
Top SpeedSlow
AccelerationFast
Weight? kilogram
Pulls? wagon(s)
Electric Locomotive

A strong workhorse pulling lenghty trains with ease. Double-head to upgrade performance.

Locomotive Properties
PropertyValue
TractionElectric
Top SpeedFast (upgradeable to Very Fast)
AccelerationMedium (upgradeable to Fast)
Weight? kilogram
Pulls? wagon(s)
Rapid City (RC) Express

The comfortable passenger train for between villages and cities.

Locomotive Properties
PropertyValue
TractionElectric
Top SpeedMedium
AccelerationFast
Weight? kilogram
Pulls? wagon(s)
High Speed Locomotive

This passenger train rapidly transports passengers beyond country borders.

Locomotive Properties
PropertyValue
TractionElectric
Top SpeedFast (upgradeable to Very Fast)
AccelerationMedium
Weight? kilogram
Pulls? wagon(s)
City Street Tram

Often seen on the streets next to cars and busses.

Locomotive Properties
PropertyValue
TractionElectric
Top SpeedSlow
AccelerationFast
Weight? kilogram
Pulls? wagon(s)

Wagon types

Intermodal Container wagon

A 'naked' frame wagon with a container attachment system on it.

Wagon Properties
PropertyValue
CarriesIntermodal Containers
Frame LengthNormal
Flat bed wagon

A simple, flat bed wagon.

Wagon Properties
PropertyValue
CarriesMostly: containers
Frame LengthNormal
Low board wagon

A flat bed open wagon with low boards on each side.

Wagon Properties
PropertyValue
CarriesGeneral Fixed Large Outdoor Goods, Containers (small, medium and large)
Frame LengthNormal
High gondola wagon

A flat bed open wagon with high boards on each side and doors on the left and right side.

Wagon Properties
PropertyValue
CarriesGeneral Outdoor Goods
Frame LengthNormal
Stanchions wagon

A flat bed open wagon with stanchions on the sides and a low board on the front and back.

Wagon Properties
PropertyValue
CarriesPipes, Tree Logs
Frame LengthNormal
Missile Launcher wagon

A flat bed open wagon with a USB Missile Launcher installed on it and a rocket rack on each side.

The USB Missile Launcher can be operated for manual targeting. With the proper upgrades, the USB Missile Launcher will also be able to operate on its own.

Rockets travel in a linear forward fashion. Missiles have on board guidance systems and can be locked onto a (moving) target.

Wagon Properties
PropertyValue
CarriesRockets & Missiles
WeaponRockets and/or Missiles
Frame LengthNormal
AdvantagesVery effective on medium and long range distance (moving) ground and air targets
DrawbacksLow ammo supply
UpgradesAdditional Rocket Rack (more ammo capacity), Radar (auto-aiming & firing), Powersource (operatable even when decoupled)
Disco Ball wagon

A flat bed open wagon with a USB Disco Ball installed on it.

The Disco Ball requires an electric power source to be operated.

Wagon Properties
PropertyValue
RequiresElectric power source
WeaponDisco light blinding ray
Frame LengthNormal
AdvantagesFull 180 Degree close range spherical weapon
DrawbacksRequires electric powersource
Magic Bubble Blower wagon

A flat bed open wagon with a Bubble Blower installed on it.

Wagon Properties
PropertyValue
CarriesWater, Soap
RequiresWater, Soap
WeaponBubble blower
Frame LengthNormal
AdvantagesAbility to create a temporary dangerous soap bubble curtain
DrawbackLittle control over location/direction of bubbles except initial burst speed
Western Gatling Pellet Gun wagon

A low board wagon with a Western Gatling Pellet Gun installed on it.

Wagon Properties
PropertyValue
CarriesGatling Gun, Pellet Ammo Box
WeaponGatling Pellet Gun
Frame LengthNormal
AdvantagesHigh maximum firing rate and high velocity pellet shooting
DrawbackIt takes some time before the gun is at maximum firing rate
Midieval Marble Cannon wagon

A low board wagon with a Midieval Marble Gun installed on it.

Wagon Properties
PropertyValue
Carries2 Wheeled Marble Cannons, Marble Ammo Box
Weapon2 Marble Cannons
RequiresMarbles
Frame LengthNormal
AdvantagesTwo rotatable and transportable cannons with heavy marble balls
DrawbackSlow firing rate, low ammo
UpgradesSwap Marble Cannons for Tooth Pick Stick Ballista's
Radio Jam and Remote Control wagon

A low board wagon with a small control house and a large radio jamming/remote control device.

Wagon Properties
PropertyValue
CarriesRadio Jam/Remote Control device, Transformer Power Unit
WeaponRadio Jam/Remote Control device
RequiresElectricity
Frame LengthNormal
AdvantagesIn Radio Jam mode, disables opponent RC-units to process new commands; in Radio Control mode, can give orders to the controlled enemy units
DrawbackThe device/wagon receives damage when multiple units are jammed or controlled simultaneously
Explosives wagon

An armed box car wagon with a breakers house loaded with explosives.

Wagon Properties
PropertyValue
CarriesExplosives (TNT, Barrels, Gas Tanks)
WeaponIgniter
Frame LengthNormal
AdvantagesThe more explosives you load, the bigger the devastating radial explosion
DrawbackBecomes unusable after firing, damages nearby friendly wagons/locomotives
SciFi Ray Phaser Gun wagon

An armed container car wagon with an deployable SciFi Ray Phaser Gun.

Wagon Properties
PropertyValue
CarriesSciFi Ray Phaser Gun
WeaponSciFi Ray Phaser Gun
RequiresElectricity
Frame LengthNormal
AdvantagesThe SciFi Ray Phaser Gun is very accurate in (straight line) firing
DrawbackThe Ray Phaser Gun is slow to unfold/fold and rotate, and is easily destroyed when active and consumes a lot of power when firing
Nostalgic Passenger wagon

A classic passenger wagon, default 3rd class travelling.

Wagon Properties
PropertyValue
CarriesPassengers
Frame LengthNormal
UpgradesTo 2nd or 1st class seats (more profit), prison window fence and prison guard house ("criminal coach")
Passenger wagon

A passenger wagon with more seats than the classic passenger wagon and gate doors.

Wagon Properties
PropertyValue
CarriesPassengers
Frame LengthNormal
UpgradesTo 1st class seats (more profit), or adult special edition "the shag wag"
AdvantagesThe gate doors allow for boarding/unboarding at another connected wagon
Panorama wagon

A modern passenger wagon with panorama view and gate doors.

Wagon Properties
PropertyValue
CarriesPassengers
Frame LengthLong
UpgradesTo 1st class seats (more profit)
AdvantagesThe gate doors allow for boarding/unboarding at another connected wagon
Cattle / Life stock wagon

A covered life stock wagon with sliding doors on each side.

Wagon Properties
PropertyValue
CarriesCattle
Frame LengthNormal
ModelsAlso available in western style model
Box car goods wagon

A covered box car goods wagon with sliding doors on each side and a braker's house.

Wagon Properties
PropertyValue
CarriesIndoor goods
Frame LengthNormal
ModelsAlso available in enlarged western style warehousing model
Tank wagon

A tank wagon.

Wagon Properties
PropertyValue
CarriesLiquids ((soap)water, oil/diesel, soda/juice, chemical waste)
Frame LengthNormal
AdvantagesAny carried liquids can be consumed by the train itself too (e.g. locomotive fuel)
UpgradesUpgradeable with water spray gun equiped braker's house
Pressure tank wagon

A wagon with 3 pressure (gas) tanks.

Wagon Properties
PropertyValue
CarriesGas
Frame LengthNormal
DrawbackExplodes on destruction, causing damage to nearby wagons
Toaster wagon

A wagon with a toaster.

Wagon Properties
PropertyValue
CarriesToaster, Bread Slices
WeaponToaster
Frame LengthNormal
AdvantagesThrows flaming toasted bread slices up in the air
DrawbackIt takes 5 seconds to toast the bread before it comes out the toaster
Cup cake catapult wagon

A wagon with a cup cake catapult.

Wagon Properties
PropertyValue
CarriesCatapult, Cup cakes
WeaponCatapult
Frame LengthNormal
AdvantagesThrown cup cakes stick to walls and then slide down
DrawbackLow ammo

Railway obstacles

The railroads are created from track. Some parts of the track have a special operation.

Collectables

You can collect these items for points and other goodies:

When you've collected a thousand (1,000) points, you get a free extra life.

Goods

With your train you can transport the following goods to earn money and score points:

Goods
GoodProduced/offered atWanted/requested atRemarks
Apple / Pear / Pine AppleTrees
BarrelOil factory, Chemical plantRefineryExplosive when filled with oil or chemical waste
Food & DrinksKitchenDining table
Cable Drumreel
CoalMineCoal Feuling Station
ContainerAvailable in various sizes, stores other goods
Hay baleFarm
GirderConstruction site
Stones
Missile/rocketWar FactoryCan be stored in a rocket rack
PalletStores other goods (like barrels)
PipeConstruction site
Round BagStone crusher
SandSanding TowerConstruction site
Wheat BagFarmWind MillBag may contain coffee beans, chocolate beans, rice, grain, etc.
LumberForestSaw Mill
CattleFarmMarket
OilOil Refinery
WaterWater TowerFirefighter HQ
Gas

Structures

The following structures you will see alongside the tracks:

Friendly and enemy units

The following units you may encounter while driving around the tracks with your locomotive: